Cougar v5 Chassis PDF Print E-mail
Written by Jamie Diamond   
Tuesday, 17 August 2010 10:54

 

Here's the Cougar v5, that's version 5 (we're now on v6), chassis.    It did pretty well both at maneuvering on the LEGO pip surface of the moon, and climbing the ridge and crater walls.

The arm was shorter than our current arm but it did use the internal differential allowing us to raise and lower the arm and to open and close the grabber on the end with a single motor .  We had intended to go into each crater to pick up the two rings, but we couldn't stay far enough away from the first ring to pick it up without knocking it down.   So we switched out this arm for a longer arm and started grabbing the first ring from outside the crater and the 2nd ring from inside the crater. Much better!

We still had a chain drive and then gave us 2 problems.  One, their was quite a bit of slop in the chain, especially when changing from forward to reverse.  And two, it would skip some under heavy loads and occasionally the chain would break.  If that happens, mission over! 

 

Last Updated on Tuesday, 17 August 2010 09:55
 
My Last Cougar LEGO Robotics Team Practice PDF Print E-mail
Monday, 16 August 2010 12:50
My last Cougar Lego practice was on last Thursday.  We continued to program the robot and we are now able to get 4 of the rings and stay on the white platform for 5 seconds.  That means we can go over the wall.  I would like to say good bye and good luck to my fellow Cougar team mates and friends and to all the other 20 teams I would like to wish you good luck.  I hope you learn more about yourself and others and what you're capable of.  I hope you learn more about teamwork and robotics.  I hope you all have as much fun as I had when you finish the Moonbots Challenge and are proud of all the hard work you put into the challenge.  Bye everyone!!!!!! Smile
Last Updated on Monday, 16 August 2010 16:04
 
Cougar's MoonBot Arm with Internal Differential PDF Print E-mail
Written by Joey   
Saturday, 14 August 2010 21:22

Here's a picture of our new arm.  It sorta has a built in differential.  The Motor will spin the gears to close the arm.  Once the arm closes so the gears can't spin any more then the motor will lift the arm.  When the motor runs the other direction it will open the arm as far as the arm-stops and then lower the arm.  The jaws of the arm act as the locking mechanism for the gears to raise the arm. This idea was from the E-Bots Loudmouths in the FIRST LEGO League Smart Move Challenge. They had an arm similar to this design.

For the LEGO Digital Designer CAD we had to substitute a double conical 12 for a double conical 20 gear on the inside of the arm on the axle next to but not through the motor.  We just couldn't make the 20 fit even tho it fits in real life. 

 

Attachments:
Download this file (Cougar Arm with Differential.lxf)Cougar Arm with Differential.lxf[ ]19 Kb14/08/10 21:30
Last Updated on Saturday, 14 August 2010 21:51
 
8/12/10 Fine Tunning PDF Print E-mail
Friday, 13 August 2010 20:49

ok, so today we got a LOT done.  Working with our new epicly(which is not a real word) improved chassis, we made great progress.  The new robot, which in our programs is referred to as "x" no longer has any chain.  It has gears directly connected to each other to provide direct power, preventing chain slop, and slipping.  In addition, the arm has been modified, and we added an Ultrasonic sensor to the back of the robot for back up to proximity.  Lastly, this new Robot we built is lighter than the others.  This is due to it having a smaller frame, and needing less braces to counteract chain tension.  Overall, this new robot is miles better at getting over walls!  PLUS, its long arm can grab rings VERY VERY effectively.

So enough about the robot, here is what WE DID:  We tweaked our program that we had before.  Our Cougar Rover can now grab the 2 north helium-3 rings, the two water rings on the right side of the field, stay on the pad of light, and cross the walls!  "HIP-HIP, HOORAY!"  and, we can grab the rings pretty reliably.  Now we are moving onto the other side of the ridge that we started on, and attempting to get the Left side Yellow rings.  After that, we will go for the last Blue water, head for Base, and be home free!  Here we come moon!  The Cougars are in business!

-philip

 
Thanks Cougars PDF Print E-mail
Wednesday, 11 August 2010 23:34

Thanks to the help of The Cougars, 3rd in FLL for the Smart Move World Festival, we are getting sensors, loops, switches under our belt.  If this old coot can figure it out with a lot of books and external wisdom, I figure anyone can figure it out if you put your mind to it.  It was two nights of work.

Tips:  Although the rule of thumb is to have the light sensor just 1 or 2 pennies above the mat, my old mat has some high spots which cause the sensor to see low reflection value when it may still be white.  I lifted mine up 4mm and all is good.  The baffles are more for "teaching" purposes.  The bot runs fine without them given the extreme contrast.

Do it in chunks.  Use sound and the wait block. (using an NXT button) to move to the next chunk of code.  Don't let your batteries get low....like I did and waste an hour plus.  Be sure you know how to read your battery voltage.  If you want to see the NXT=G 1.1/1.05 program just ask.

Come by Thursday to have a look.  I am going to start taking Smart Move elements apart.  If anyone wants to borrow the half table for the weekend....it is available.

http://www.youtube.com/watch?v=SzUSWEQfbhE

Coach Jud
Yappin' Yoda's 

Last Updated on Friday, 13 August 2010 23:38
 
«StartPrev12345678910NextEnd»

Page 9 of 21
Copyright © 2017 cougarrobot.com. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.
 

FTC Blog

FIRST Tech Challenge
The official FTC Blog
  • The Game Design Committee is Accepting Applications!
    If you’ve ever been interested in participating in the FIRST Tech Challenge Game Design Committee, this is your chance! We will be accepting applications to add one member to the committee. The application will be open from 11/20/2017 through 12/18/2017 at 12:00pm EST.

    The current Game Design Committee is made up of five members, and we are looking to add a sixth member who will help the committee make progress on the 2018-2019 season game cycle. This individual will also shadow the current committee on a weekly conference call to get a feel for how the GDC supports the current season game.



    If you are interested, or know anyone interested, please feel free to pass this along! The official volunteer description, along with a link to the application are listed below.

    Game Design Committee – Volunteer Position Description
    The FIRST Tech Challenge is seeking an interested individual to serve one game cycle (approximately 18 months) as part of our Game Design Committee. The Game Design Committee is a group of volunteers who brainstorm, create, and implement all aspects of the FIRST Tech Challenge games (less production/fulfillment). As a member of the Committee, this person will be responsible for attending weekly conference calls, and providing input and creative ideas for the game currently being designed for next the season. This person will contribute to the creation of Game Manuals Part 1 and 2, and to other supporting documents needed for the game. The person in this role will provide support for the game once it is released for the current season via the Official Q&A forum. We are looking for someone who is creative, is a team player, and can meet the time commitments outlined in the job description.

    Job Description:
    • Contribute a minimum of 5 hours each week, including a weekly conference call that occurs during normal business hours (eastern time).
    • Provides input during the design phase to insure the game meets requirements outlined by FIRST.
    • Contribute to the design phase to make sure game elements meet quality standards and budget requirements.
    • Contributes to documentation and manuals needed to support the game throughout the season.
    • Provides support through the Official Q&A Forum to answer team related questions throughout the season.
    • Maintains confidentiality of all aspects of design process. 
    • Applicants must be a minimum of 25 years old.
    • Position may require a trip to FIRST Headquarters in Manchester, NH.
    • CAD experience is a plus, but not required.