Calibrate Program PDF Print E-mail
Written by Joey   
Wednesday, 07 October 2009 21:16

UPDATED 10/17/2009 at 10:37pm  - Revised code to remove use of Mini-Blocks 

This is our Cougar Calibrate program.  It is set up to use the light sensor on port 1.

  1. Start the program.
  2. Move your robot around until the light sensor is reading the lowest value you can easily find on the field (darkest spot).
  3. Press the left button.
  4. Suddenly it will be reading 0 for that dark value.
  5. Move the robot around until the light sensor is reading the brightest value you can find.
  6. Press the right button.
  7. Suddenly it will be reading about 100 for that light value.
  8. Move the robot around checking to see that the light values are ranging from 0 to 100.
  9. Stop the program.
  10. Do not run it again unless you want to recalibrate again.  The first step of the program resets the light sensor calibration.

 

Attachments:
Download this file (Cougar Calibrate.rbt)Cougar Calibrate.rbt[Calibrate Light Sensor 1 for min and max values]1078 Kb17/10/09 21:36
Last Updated on Saturday, 17 October 2009 22:05
 
Magnets for your Robots PDF Print E-mail
Written by Jamie Diamond   
Monday, 19 October 2009 19:34

Several teams have asked us about our use of magnets.  We used magnets extensively in the Power Puzzle and a fair bit in Climate Connections.  We will probably use them again this year.  Here are the parts we use complete with links to  them on Bricklink.

The Magnets themselves are LEGO Part # 73092 -> http://www.bricklink.com/search.asp?q=73092

The magnet holder we use most often is Part # 2607 -> http://www.bricklink.com/search.asp?q=2607 

Some other magnet holders we have and have occasionally used are Part # 2609 -> http://www.bricklink.com/search.asp?q=2609

and Part # 30159 -> http://www.bricklink.com/search.asp?q=30159

 
Bluetooth USB Adapters PDF Print E-mail
Monday, 19 October 2009 21:57

The Lego Mindstorms support page lists several Bluetooth devices that are supposed to be compatible, however, that was with Windows XP. Some of the devices have bad reviews when it comes to installing and working with Vista. The Belkin F8T013 does seem to have good reviews with Vista. The Abe UB22S is the one that Lego sells.  Local sources don't stock much and the ones they "Ship to Store" (i.e. WalMart sells the Cables-To-Go device) have reports that they are not compatible with Vista. Buyers would be well advised to do some research on the web before buying anything.

Here is the link to the Lego Bluetooth compatible devices: http://mindstorms.lego.com/overview/Bluetooth.aspx.

I will try to get some screen shots of the steps to set up Bluetooth in the MindStorms program. If anyone has anything already - please send it for me to add.

Last Updated on Tuesday, 20 October 2009 08:36
 
Do you use NXT-G or Robotlab? PDF Print E-mail
Written by Jamie Diamond   
Tuesday, 08 September 2009 19:00

Do the Cougars use NXT-G or Robolab?

We're using NXT-G 2.1 with the addition of some standard sub-routines and the legacy integer math blocks and the legacy mini-blocks.

Last Updated on Saturday, 04 September 2010 14:51
 
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  • The Game Design Committee is Accepting Applications!
    If you’ve ever been interested in participating in the FIRST Tech Challenge Game Design Committee, this is your chance! We will be accepting applications to add one member to the committee. The application will be open from 11/20/2017 through 12/18/2017 at 12:00pm EST.

    The current Game Design Committee is made up of five members, and we are looking to add a sixth member who will help the committee make progress on the 2018-2019 season game cycle. This individual will also shadow the current committee on a weekly conference call to get a feel for how the GDC supports the current season game.



    If you are interested, or know anyone interested, please feel free to pass this along! The official volunteer description, along with a link to the application are listed below.

    Game Design Committee – Volunteer Position Description
    The FIRST Tech Challenge is seeking an interested individual to serve one game cycle (approximately 18 months) as part of our Game Design Committee. The Game Design Committee is a group of volunteers who brainstorm, create, and implement all aspects of the FIRST Tech Challenge games (less production/fulfillment). As a member of the Committee, this person will be responsible for attending weekly conference calls, and providing input and creative ideas for the game currently being designed for next the season. This person will contribute to the creation of Game Manuals Part 1 and 2, and to other supporting documents needed for the game. The person in this role will provide support for the game once it is released for the current season via the Official Q&A forum. We are looking for someone who is creative, is a team player, and can meet the time commitments outlined in the job description.

    Job Description:
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    • Contributes to documentation and manuals needed to support the game throughout the season.
    • Provides support through the Official Q&A Forum to answer team related questions throughout the season.
    • Maintains confidentiality of all aspects of design process. 
    • Applicants must be a minimum of 25 years old.
    • Position may require a trip to FIRST Headquarters in Manchester, NH.
    • CAD experience is a plus, but not required.